If you want this guy's mods to work correctly, you need to alter the xml to bypass "Real Dirt" if you're using it.
Viewing post in FS25 MCLAREN SENNA 2020 comments
Yes and I appreciate you taking the time to point me in the right direction. If you want to use Real Dirt (which is a must have for realism if you ask me, just unzip all of his mods and look for the 1995 Ford Mustang XML. Add this as the third line of code, just above <annotation>: "<realDirtColor disable="true"/>". It doesn't matter which car it is, the XML's are all named 1995 Ford Mustang which means, all of his vehicles are the same and perform the same. He does change the horsepower etc. But a supercar handles, corners, weighs, and feels the same as a pick up truck which feels the same as a.... you guessed it!! A 1995 Ford Mustang. That's how he's able to pump out so many mods. It's the same mod over and over again with a different body slapped on it. 2 or 3 of them look pretty good but most are what you would expect from a modder who puts out 2 or 3 a week.
The specific issue we're talking about is a mod conflict with the real dirt mod. For some reason that mod and certain vehicle mods don't play nice. You'll drive off and the camera will stay in place until you stop the vehicle. Once you stop the camera will snap back to the vehicle. I uninstalled the real dirt mod and I haven't had the camera issue on any vehicle mod since.