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Manimal8"

173
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A member registered Apr 01, 2024

Recent community posts

It's supposed to keep signs upright.   It does exactly nothing. I tried it on 3 maps.

Mod does nothing.   At least not to signs. 

Yep.  She broke.

same issue.  Seems it depends on the map and is not universal.

Grapple has to be in "free" mode to cut.

Tri State mods look great but that's about it.  SO many errors and warnings that they will eventually crash your game if you've got a lot of hours in it.  

probably too young to even know what the hell it means to rickroll

One other thing i noticed which is purely cosmetic- When you look at the plane from the outside camera, the door cut out is on the right side of the airplane.  (right side meaning - your right arm when sitting in the cockpit)   But when you're in the cockpit, the lower cut out is on the left side of the plane (as in your left arm.)

Right on...thanks again man.  

Can't wait!  Appreciate the effort of creating a  unique mod and not the 322nd version of the John Deere 6R.

(1 edit)

Oh- could you add an option to color the lettering too?  It's definitely not realistic in terms of airspeed but it's fun to duck under bridges on Judith Plaines regardless.  

Awesome looking mod but a couple of nuances- The first being that when you load that sucker with fertilizer, it create a big white rectangle of solid fert right thru the cockpit.  I think you forgot to make that invisible.  Second is the rate of application which is.....FAST.  so fast that it makes the plane useless for fert application.  I love it though so please don't think I'm being critical.

Well i have 2 and didn't pay for either.  There's also a Saltdogg which is nearly identical.  

There's already 2 in game so don't waste your money.  

Ah....it shows up in mowers not swathers so i assumed one was widespread and the other swathed but both mowed.

And to be clear- I'm not being critical in my comments I just figured you would want the feedback.  Love your mods and you're one of the few that make the game tolerable.   

Also- Quick Mow Swather doesn't mow anything but the other head cuts and swaths.

Lots of issues with the update...  I haven't gone through everything yet but so far, the stone picker. forage wagon, and something else I can't recall at the moment all have 3 rim color options with the third being inactive.  Inner/outer both function but then there is a "rim color" below those that  doesn't.

Trailer is for '25 but the plow link is for '22?

Is this yours originally and he pulled you out of the "author" slot in the modDesc?

I miss this girl.  Any plans to mod in '25?

LOL was literally about to comment the same.  Love Antler Mods.

You haven't responded to your ALL CAPS issue so please do so that others having the same issue know what the problem was.  I assume it's because you didn't read the description?

Ah understood.  Do you plan to make it compatible with other mods or is it finished as far as you're concerned? I know you can't please everyone so I don't blame you if you aren't concerned with compatibility.   Realistic weather is one of those must haves in my group so I'm just curious.   If you're finished with it, may I have your permission to fix the issue?

I don't use mod system but I do use realistic weather.  I've tested it quite a bit trying to get you some decent feedback because I love your mods and this one is no exception.  It seems like around 20cm is the cutoff.  I love plowing so I've set up Judith Plaines to be able to do that on roads etc.  The grader is the bomb on anything below the 20cm.  Once it gets any higher, the buildup in front of the blade is enough to launch her and when it's really deep like at the max 100cm, you can't move an inch without clearance from the FAA.  I work with a few modding outfits and we've seen it before on dozers and buckets which is why we usually leave a way for you to deactivate the blade collisions. (fold function)  I don't know if perhaps that's the answer here? 

Lol.  I've been learning how to mod the last few months and I'm giving my first conversion a go.  THe guys teaching me are the same.  None of them even play anymore because modding takes up all their time.

My pleasure man.  Without modders, this game would be fun for about 3 hours.  

Any plans to bring this to '25?  I gotta tell ya man, I'm pretty sure the stuff you put out is better than every modder out there.

THANK YOU to Skinner 3201 for helping me install this last night on Judith Plaines.  Like most people here, I know very little about how to install prefabs but he made it pretty easy to follow.  Cool mod.  

no link sir?

Yep I'm using your version of the Judith Plaines map.  I'm central time so it might be closer to 730 but I'll hit you up on discord.  Thank you!  

Would you mind helping me install it?  Sounds like it might be a lot of work so i understand if you don't have time.

Yeah I'm using Judith Plaines like Skinner is and I don't know how to alter file paths etc.. so I guess I can't use it.  Thank you though.

Nothing.

Does nothing on Judith Plaines,

We need this in '25!!!  Would you be ok if I convert it?

Patch didn't fix anything.  Still can't drive it in snow.  I did some testing and it seems to start happening once the snow hits 9-10cm, which isn't much unfortunately.

I think I figured it out- the reason my IP isn't recognized is because my ex girlfriend bought it for me.  The two I bought myself updated fine.  Oh well it's not that big of a deal.  

I've asked on here as well as Patreon,  several times about what to do if i have the mod and it won't update without buying it a second time.  The others I purchased updated just fine. 

I got the same issue today so came here to see if anyone else had it too.  I'm pretty sure it's a graphics issue because other than some harmless warnings, nothing regarding the actual crash is registering in the log.  I have my graphics settings maxed so I think when opening such a detailed mod in a congested area, my GPU freaks out.  I'm running a GeForce RTX 5080 gaming OC 16G 256-bit- so it's a bit discouraging that it can't handle a high poly mod.