Thanks for the detailed feedback. It's great to hear that the chain reaction mechanics felt satisfying and hooked you.
Your points about the gameplay are completely valid:
- Economy balance: You're right about having too much money later on. Being able to spam bombs breaks the difficulty, so item prices or limits definitely need to be rebalanced.
- End-of-bag gaps: I agree that clicking individual blocks just to clear the board feels tedious and ruins the pacing. Allowing blocks to slide or automatically close gaps would definitely fix this issue.
Thanks for pointing these out.