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The music here is a great choice and matches the tone of the game

The artstyle is appealing, the use of simple sounds and animations for the animations and tutorial is a nice touch


In case of potential improvements, mechanics-wise, there could be an option to lower the resources when deciding whether to give them to the mother or child. just in case of a mis-click or in case the player changes their mind and decides to give less food or wood to one or the other

Thanks a lot for the feedback! We're actually thinking about reworking the resource allocation system to make it more flexible, but with the limited time we had for the jam, this was the best we could implement.