With a bit more juice, this would feel great. As it stands, its decent.
Visuals are great, the zombies and player character have a fun design.
The controls are pretty tight, but the player movement is a little floaty. Also I'm not a fan of having 3 different buttons for my 3 different attacks. Would prefer one attack button, and some way to switch between weapons.
Hit detection, particularly on ranged weapons with the bigger zombie felt off. His hitbox seems to be somewhere near his feet? I was aiming for his head and upper torso but the projectiles never seemed to make contact unless I aimed lower.
Could do with a bit more visual/audio feedback on things like weapon impacts (the juice!).
Overall this feels like a good little prototype.