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Thanks for the feedback! 

The repair drones are definitely still a work in progress. I'd like them to be smarter about which base to go to next when there are multiple broken bases. (And not travel all the way back to their home base). Will also continue to tweak rate at which air leaks happen. 

I'll have to checkout the movement keys stuff - I thought I had the character stop as soon as you lift your finger off the movement keys. Although I do see some momentum persist when you go from moving in a diagonal to cardinal direction (like going from walking North East to just East). Will look at fixing that.

Cheers!