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(3 edits)

tries to walk on water like the previous levels
splutters irl while falling into virtual water and under the world
"Ooh, a new place!"
--
enters level
"Why didn't this dev include a jump button?!"
tests by pressing A
feels quite stupid
--
"Why do I keep repeating this level?"
remembers that plants can be added or removed to influence changes
feels even more stupid
--

Feedback

  • I love this game so far! I'm more than capable of creeping myself out enough by just exploring, so I can't play games full of chases and jumpscares. 
  • REM has great dream- and nightmare-like vibes. Not unlike what happens when I eat too many carbs before bed, the physics and visuals are consistently inconsistent. 
  • The method to access the dream chart is clever. It's also easy to read.
  • I've enjoyed making changes and observing the effects, especially when I return to home base (home bed?).
  • I'm SO glad there is controller support!
  • I can't offer more specific feedback on graphics as I'm playing on a Mac using CrossOver (D3DMetal graphics setting). This can lead to visual artifacts and texture/shader issues Windows users don't have to deal with, especially in Unity. I'm NOT asking for a Mac version; I just wanted to let you know the setup.
  • Maybe I missed it, but it would be nice to have a link to your feedback form on the main menu. It triggered at an inconvenient time in-game, and I can't find it again.
  • I'm a huge proponent of being able to purchase the full version of a game on the same site where I play the demo. Please consider releasing it on itch in addition to Steam. I will happily buy it here!

Thanks for reading :D