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I love the idea that gun shots rarely hit but always have an effect. A brilliant way to solve the slog of trading blows in battle.

Thank you :)

I don't remember which element actually came first, whether the Woo Roll was a response to the fact that I realized the hit chances for bullets would always be very low, or whether I wanted even a missed bullet to usually have an effect first and foremost. I think it might have been the latter.