Hey, thanks so much for giving this a shot and leaving a comment. The part about it being hard to understand is genuinely helpful because so far I've been the only one playing this and since I'm also making it - I know what is everything supposed to do and why. I suppose some of the stuff is intentionally cryptic to add to that.
I'll see what I can do to improve the new player experience without ruining the immersion.
Regarding stats - if you refer to more build options, the game has somewhat of an achievement system where you can unlock more weapons naturally by playing. If you meant more stats as in "getting stronger(i.e more %dmg) by permanent unlockable upgrades" - this is something that's been on and off the table, but I'm not 100% ready to commit to or against it yet.
..and, if you meant that you'd like to be able to see your current stats (i.e dmg, ms, attack speed and so on) - it's in the backlog, not prioritized, but coming soon(tm)
Again, thanks a lot for taking the time to play and leaving a comment, it means a lot!