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>> did you ever want to keep it burning?

It might I'm speculating here, but I see your question as a question from a game developer  who want's to create a mechanics which would hold a player in the game.

In my opinion, there is not enough that "tamagotchi" effect yet, as the "investment" is quite small - just continue clicking. 

I definitely can see an interesting survival game with such simple mechanics though, especially with this philosophical/existential theme about dark vs light.