Hi there! I’ve played through all six levels in full. Overall, I found the controls quite clear. You rotate the switches to collect items and build paths so you can move forward. The core gameplay is easy to understand.
That said, I feel the game lacks that addictive hook. Here is a small suggestion: maybe add some kind of pursuer that can block or chase the player later on. For instance, once I step onto a certain tile, something starts hunting me. If it catches me, I lose and have to restart.
Thanks a lot for sharing your prototype!