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Hey everyone.

I built a roguelike. It has animated sprites, plays in a browser. You can download it and play it offline. You can also play it on android and phones mobile devices. Thought I've only tested it fixed number of devices.

Forge of the Elements

I'm a big fan of roguelikes and grew up playing DCSS and ToME 4. But, I tend to prefer shorter, more casual roguelikes.

I wanted to build something a bit like Shattered PD for my kids to play. So far they really like it, though they struggle with getting past the second biome. I'd say the game is slightly harder than pixel dungeon, but much more forgiving than a more hardcore game. Right now there are 5 races, 4 subraces, 5 classes, 6 elemental affinity paths, and 9 gods. Progression is open ended. Abilities unlock as you increase stats, affinity in an element, or increase piety with a God. You can also infuse your mainhand, offhand, and armor with an element and the effects become more powerful as you gain affinity. Spells and Abilities also tend to increase via stats, spell power, divine power (from items), increasing affinity (elemental spells), and piety rank (prayers) with your god. 

There are currently 50 active powers ( 3 spells per element, 2 prayers per god, and a few starting abilities) and 89 passives.

Oh and there is also crafting. You can craft a variety of magic sigils, enchant your equipment, and improve your equipment. There is even a whole god dedicated to the forge.

The game is feature complete. I'm just squashing bugs and balancing the game... there is a lot.

Give it a try! If you want a suggestion, roll a human cleric of Chad the Unclad and punch everything to death in your underwear.

Hola Amigo

Feedback for feedback?

I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.

Here's my game: https://emzizl.itch.io/void-runner

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Absolutely, I will give it a good go tomorrow and post a review in comments for your game. I just pushed a beta update 1.3. It might be a lot if you aren't familiar with roguelikes. It isn't quite the beast DCSS or ToME 4 is, but it gets very crunchy. That said, roll up a dwarf fighter, spend your attribute points on level up, and hit things and you will be ok. Even better if you try it out on mobile. It's designed to run on mobile, but the only devices i have on hand are a pixel 9, Lenovo tablet, and ipad mini 4 to test it on.  

My download isn’t progressing after 11%.

Thanks for trying it, and sorry about that! Were you playing in the browser or through the itch desktop app? The app downloads the whole game first (it's big right now, around 170 MB, which I'm cutting down in the next patch). If it was the app, try the Play button on the page in Chrome or Firefox instead. It streams in and starts much faster. If it was in the browser, can you tell me what device and browser you're on?

I hope it isn't asking to much to have you try again? I just made a massive performance patch. It should be playable in any browser.

And also updated some of the sprites. =)

Okay, my friend, I’ll take a look now.

HI jhffmn82

Feedback for feedback?

I'll play your game, leave honest feedback, and I'd appreciate it if you could do the same for my game.

Here's my game: https://evernotebot.itch.io/secondbrain


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yeah, absolutely, I will try it out tomorrow

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Hey, so after I execute the command you mentioned, "npx -y @alipay/agent-payment@latest install", download the 9.3 kb skill.md, feed it to my claude agent, and give it the instruction "I have authorized installing dependencies and initiating purchase" in Chinese am I good to go?

Let me know if you need my social security number and mother's maiden name as well.

I'd suggest giving the story in Chapters 1 to 5 a try first. If you decide to believe in the parallel universe storyline, you can challenge yourself to design your own plot. After downloading the game, use the skill to delete my Chapter 5 and replace it with your story.