Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Played it. Died at 1:30, IT FOUND YOU. Honest answer to your ask: it did not stop being fun at one specific second for me, because I never found the fun to begin with. I held sing and burned all 12 notes in one go (I could not see enough to know when to stop), it walked straight to where my voice was, and I was gone. The tension is real. What I could not read was the trade: you tell me silence blinds me, but with no view I had no way to know if I was one step from the exit or nowhere near it, so sing-a-lot and sing-a-little felt like the same coin flip. The second it went wrong for me was about ten seconds in, the moment I realised I had no information and the only feedback was the thing getting closer. A faint outline of walls, or a direction cue when it moves, would give me something to act on. One thing to check: in my remote-browser session, pressing Space never consumed a note (stayed 12/12 across many presses); only the on-screen touch pad did. Might be my tooling, but worth a look at the keydown listener.