Code / Agents: OpenCode with GPT-6 and OpenCode Go plan
Planning / Review: ChatGPT
Art / References: GPT Image
Engine: Godot 4.7.x
3D: Blender + Blender MCP
SFX: External CC0 sources and Soundly
Music: External CC0 sources
I tried something similar for the last game jam with Godot, Blender and VS Code but couldn't get the workflow reliable enough, so I went for Three.js instead. I'm specifically hoping to experiment with a more agent-driven Godot + Blender 3D workflow this time. The SFX and music I currently would like to go for finding external third-party sources like OpenGameArt, FreeSound, Soundly, etc. Preferably CC0 license audio assets, would like to hear what you guys suggest on audio parts here if you want to.