A full metroidvania experience in a bite-sized jam game. Game design on point, especially by having the player pass by paths they needed powerups to access. Right after getting dash, I thought I could cross the gap to the west of the tree, only to find out no, not yet, and go searching for secrets. It was rewarding to find the cloud area. Music is well done and together with the gameplay and art style elevates the Game Boy Soul to full marks from me.
Not much to criticize. There are bugs but no showstoppers, and forgiving respawns help to mitigate their severity. Gold coins could serve a more interesting purpose.