Super cool idea and I absolutely love the mechanics! I just wish the game would actually teach them! (Well not like I'm one to talk since my games the same way xd)
I had the same issues mentioned by others about figuring out the mechanics, although Kieran's review did get me to the point where I could figure it out from there.
My biggest issue is the fact that golden hour messes up the sound ques, especially with the second boss. + Stylas felt like he killed a bit too fast if you aren't completely prepared and expecting for him the moment you load in. (I died like 20 times to him and every time was within the first 5ish seconds.)
Put in an actually honest to god tutorial that forces you to understand the mechanics of parrying and crits and this is one of the best games in the jam! Hell I'd pay money for a fuller length version.
Just incredible work from a pure gameplay standpoint. Kudos to your team!