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(+1)

I think that this was an impressive first entry to a Game Jam - and a solo effort. The concept is interesting and once you grasp what’s going on it’s fun and quite satisfying to separate the arguing people.

It’s a little difficult initially to work out who is the player character, I think you could have made them stand out a little more.

It’s also quite tricky to pick up the person you intend to when it starts to get crowded and this can be a little frustrating - especially when you lose the game due to it.

I think the babbling sounds of talking were fun - I think a sound meter showing the decibels, how much it is going up with the arguments that are breaking out and how close would be a great way to give the player feedback on how close they are to losing etc.

(+1)

You are absolutely right about the player character (actually, it was the last one I created, when I ran out of ideas haha). The decibel idea it's also good. As it is now, you loose if more than half of the guests are arguing.
This is very good feedback! Thank you!