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(+1)

Very nice polished experience. The Visuals are very well done and the game seems to be full of a lot of interconnected game mechanics. My only criticism would be that it seems like everything is behind meta progression, and it def feels unfun to have to reset every time I want to get something new. I am not a fan of clicker game so take that with a grain of salt. Great Job!

What engine are you using, I am very interested to know how you got the web build to keep a save even if the browser is closed? At least for Godot, I have been trying to get that implemented for a while.

(+1)

Hey, thanks for the comment — really glad you liked it! :)

It’s actually pretty simple. The game doesn’t pause when you switch tabs or minimize the browser — only the sound gets muted. It just keeps running in the background and saving the game state as usual.

Then when you come back, it loads that saved state and picks up right where you left off.