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Art design was great, really felt like a cavernous junkyard & very gameboy-esque vibes - also enjoyed the two variations on areas! Music was also nicely ominous. Spelunky vibes, would have loved some enemies/more animated obstacles if the scope gets expanded in future!

thank you for the comments. Glad to hear you liked vibes. I struggled with implementing enemies, my mistake for leaving it until later, but I agree it could have used more dynamic objects.