Thanks for playing!! I definitely agree that some quality of life improvements to the dialogue manager would be a priority should we continue this project. I think the lore is a bit more cumbersome in appearance than it really is because of the way our dialogue manager forced us to break up the text. We originally wanted the text to be arranged in verses of roughly equal length, which was the way they were orignally written (essentially as a free verse poem). I'm also planning on uploading the lore to substack so people can read it outside the GB Studio dialogue manager.