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(+1)

I found this one very frustrating :( The menu art is really cool and moving fast is fun, but it's so hard to react in time to grab gold and avoid the enormous dark rooms that lock your controls. For me it kept snowballing and snowballing, I get hit by one hazard and then i can't dodge all the others and I go multiple seconds missing all the gold. I like the general retro vibes, it fits the theme well, and I think the concept is solid, it just needs better visibility so you can see what's coming and more player agency so you can respond to the hazards.

(+1)

Sorry it was frustrating. We'll tone down the speed in future updates so it's easier to react and see things. Thank you for the feedback!