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(2 edits) (+1)

I managed to collect 24 treasures.  I tried to stop at 16, but ran into another 8 before I found my way home -_-.  Really impressive world size and detail!  I found (and then later spent way too much time trying to abuse) what I assume is a bug - it seems the black danger zone only respawns you on a timer, so if you take little halting steps you can move while it's not respawning and then stand still, and get across up to 3-4 of these tiles that way... It seemed like there were some places I couldn't reasonably get to / out of without abusing this though (especially on the right, there was a big harpoon area, I found a bunch of treasure, but I couldn't find any way off without walking across 2 danger tiles... quite possibly I missed something though, it's a big map!).  Just wandering around did get a little old long before I got all the treasure though, it would have been good to have either some other mechanics, like buying some new upgrade that lets you get past certain obstacles, to keep it fresh.

The sound was really nice, I was still enjoying the music by the end and it was quite nice having even different footstep sounds for what I'm walking on!


Thanks for playing, I'm glad you had fun!

Originally, you would start with a sword and unlock swimming and the harpoon by collecting treasures or finding them, but that had to be cut for time.


The water walking "bug" is deliberate, the step is only checked on a 1/4 second interval, so you can abuse that to walk across water. I did it as an homage to the hovering glitch from Zelda: A Link to the Past.


The harpoon area on the right was accidentally made unsolvable when I was "fixing" it (there was no rock to get back, so I added one, blocking off the way to get IN). Everything else should be possible without the bug!


I posted a map of all the treasure locations at the bottom of the page if you're curious.