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(1 edit)

Can't really remember enemies ever building this many "guard huts" so close together in the original... but, I could be very wrong. Obviously, smaller area of the map was shown in the original game plus it's been a while since I played it on the Amiga. I'll try to connect my good old A500 this weekend and verify...

Yeah, that's those silly enemies, the early ones especially. I noticed it too. Not sure why they do it. I didn't change the general A.I there, so (shrugs).

Fixing it  now, was to do with the speed up, it misses a few ticks for A.I decision making.