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Normally I stay out of this, but...you used AI to write a game that plays tic-tac-toe?  In the 80s someone literally built a perfect tic-tac-toe player out of Tinkertoys (https://constructingmodernknowledge.com/wp-content/uploads/2013/03/TinkerToy-Com...).  My question is, seriously, why?  The best reason to write a game that plays tic-tac-toe is as an experiment in learning how to code, and having AI write it for you defeats even that.  So: what made you want to use AI to write this game?

Thanks for the interesting question!

I'm not really trying to learn coding through this project.

I'm doing a challenge called "100 DAYS 100 AI GAMES" where I'm trying to make 100 games using AI, with only an iPhone.

I have almost no game development knowledge, so I'm interested in seeing how far I can actually get with AI as my development partner.

I chose tic-tac-toe because it's a very simple game, which makes it a good test of how AI can handle things like game logic, CPU behavior, UI, and difficulty levels.

And honestly, I'm also just curious about what will happen if I keep doing this for 100 days.

The goal isn't to prove that AI can replace learning to code.

It's more like an experiment:

What can someone with almost no coding knowledge actually create with AI?

And that Tinkertoy example is really cool!

Thanks for sharing it!

Wow, 100 games, this one I'm going to follow.

Thank you! I’m glad you’re following the challenge! 😆 I’ll keep making more games!