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The story was nice, but the combat felt really overlooked - all the fights were just me spamming Z and hoping I have enough power. If you're planning on updating the game, I'd either add some animations to it, or add more things to do (eg. blocking, mid combat healing, more enemy actions). There was also a lot of unnecessary walking (mostly because I sometimes didn't know where to go, but I'd still recommend looking into it).

The sprites were nice and I liked both of the color schemes, but just a word of advice - try avoiding using mixels (different sized pixels). If you want trees or tiles of different sizes with pixel art, it's basically always a better option to just redraw them in a higher res.

Hello, thank you so much for playing and also for the feedback. I didn't have the skill to improve combat so that is something I am working on. I agree there can be a lot of walking, I should have made the forest and town slightly smaller. Thank you for the advice with the mixels. We are new to pixel art and I had never heard that term before. 


Thank you again.