This idea is super cool, I love the tradeoff between leveling up and leveling up the world. It's a bit on the hard side but balancing a game so big is def beyond the scope of a jam. Well done!
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Thanks for playing and for your feedback. Unfortunately balancing was a bit of an issue. I ended up adjusting it to be linear scaling rather than exponential for that reason, but it seems the consensus is that it's a bit too hard. My friend play tested it and beat the game without killing any enemies (actually a good strategy) but most people take out as many as possible and the scaling hits a bit too hard.