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I beat it, I think? 
Nice little mechanic! This has the potential to be an interesting metroidbrainia :) 
If you allow me, I think the jump could be a little bit less stiff or permissive, and it would feel way better.
Really nice palette by the way! Information is quite well conveyed!

Hi thanks for the input! Could you elaborate what you mean on the jumps? Do you mean that there’s not enough margin for error in relation to a normal jump v a double jump or sth else? 

Sure! I meant that there's just enough airtime to clear a gap, which means the margin of error is really, really small on a normal jump.