This was fun to try out for a bit. I think my main current piece of feedback would be to make it clear in the demo what is part of the demo and what is not. Or maybe that's worth including in the description here. I finished my 15th expedition and got shown the "end of the demo" screen but could keep playing, so I assume the demo restricts features and not time. I noticed that I made it down a level or two (I forget) of the mines and then the next blue arrow did not open the next level, so maybe that was it? I also could not figure out how to upgrade a building to make more sophisticated items, but maybe that's demo-locked? Anyway, from the bit of experience with the demo that I had, it has a satisfying gameplay loop and I'm curious to see what else gets added as well as what the experience of the full game is like.
Viewing post in King in the Mountain comments
Oh, also I wanted to compliment you on the pacing of the tutorial. That was genuinely impressive to me. It was informative without being overwhelming and it opened up and made me aware of the mechanics of the game in a way that felt a bit like discovering new cool things while also answering questions.
Thanks for the feedback and yes the limit is level 3 in the demo i will add some description that it is the max level you can reach in the demo and glad that you enjoyed it. About the tutorial i think that took a lot of work because in the previous version most complains and feedback where about the tutorial, i still want to improve it by using less text and more videos or images.
Good to know! One thing that is still unclear to me is how to upgrade a building. When I click on some buildings they have products that require an upgrade, but I haven't found that feature in the demo. Is that also only part of the full game?
Edit: nevermind, I answered my own question through playing! The "upgrade" here also refers to the usual tree of upgrades, not to upgrading the building itself.