interesting concept. i think its fine being a strict VN style like its set up now BUT i think theres a lot more that can be done with it. i think it could fit really well in a more open RPG/management style game. have the app be proximity based and allow the player to select locations to go and spend time. give them stats they can work on by doing things like study, work out, practice charisma tasks, buying clothing/style, ect and have diffrent potential encounters based off that. letting the NPC accept or decline based on what stats are met or not. the management can be time bases as far as when you go places and what you do taking time as well as managing stats and earning/spending money. it could have so many diffrent variations in game results based on how ppl would play.