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(1 edit)

ok, theres racing games and bullet hell's where you need sharp reflexes. this feels like any action you take, running to a tree, swinging a sword, takes 2-3 times longer then it should. no reflexes are needed, when you swing. you wait, you hit, then you wait again to be able to move.

then you have the progression. you have just enough time to chop 2 trees, then if you save up you have just enough time to chop 3 trees. it takes about half an hour to get to the fun section where you're battling enemies. 

the slowness makes the enemies less stressful and less exciting. you know where you attack, you know they cant sneak up and hit you. you also know you cant race to the other side of the cauldron in time if you dont pay attention. 

if we could get to the fun bit faster and have the charecter more responsive to the controls the game would be better. 

and also being specific. it kinda sucks that the firebolt cant take down a single tree when you buy it. 

Edit: 
now that i've played a little more, it looks like its lagging. the wood dosent go into the fire smoothly and the speed changes slightly as you play. try playing online. that seems to be the disconnect between you and us. 

Thx for the feedback we'll look into all of those what we can move around and edit to make the character faster and have combat much sooner. We just don't want the default character to be already powerful and fast, we want you to build him out into the OP guy through the skill tree if that makes sense

and one more thing, ive maxed out the tree (with the exception of two) its hard to damage the final boss. the horde of minions is inpenatrable. and even 1v1 i dont make much progress.
and the battleground feels cluttered which goes against the tense battle youre going for when im constantly getting stuck. 

(+1)

Try a refresh. We've updated the balance so there's little bit less skeletons, the boss's personal summon guard has been nerfed and there's more upgrades to buy on the skill tree that are connected with the time booster branch. 

I dont know exactly what you did, but the whole game is MUCH better now, much smoother. 

though one more suggestion, can you turn off the tree spawning when the boss battles happen? my victory was slightly undercut by somehow being trapped in a tree for the last leg of the fight. 

(+1)

haha, thanks, we appreciate all the feedback, the stuff we changed: 

  1. faster default move speed
  2. -cheaper movement speed upgrades
  3. -cheaper attack speed upgrades
  4. -cheaper carry Speed upgrades
  5. cheaper cleave(Melee AOE) unlock
  6. -faster default attack speed
  7. -the 'Upgrade_MeleeAOE' changes the sword's visual appearance into the massive blade
  8. -Buffed the fire ball damage
  9. -Nerfed Boss's guardian skeletons, allowed to buy Timer Booster upgrades on skill tree

btw. if you have more ideas or feedback we have created a Discord: https://discord.gg/k74ZzKEJs