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after a couple false starts where i ended up just wandering, i managed to get two bags of soil in one tray and a second empty tray in the way of a blob, but that hasn't been long enough that i have any plants

i feel like the gun's probably supposed to be usable but all i can do is take it out and look at a message about it being jammed

can't tell what the toolkit's for, but i've accidentally disassembled plenty of things clicking on them

crafting's in a weird place (shelves) but i suppose if it just lists things you can do there aren't many inventory slots elsewhere (feels like the wire would be important for some crafting, so i was just crouching on the floor rubbing wire (, a handgun,) and a toolbox together for a bit)

haven't pressed the elevator button yet, worried that i'd have to move all my stuff into the elevator first

can't crouch and move forward without closing the window but crawl works fine so w/e

there was a gap that looked like i could step over it irl but no jump button

no idea what haul and sidle are supposed to do

freaked myself out with my own shadow after putting my flashlight on the floor to make a narrow catwalk visible while carrying a tray

it's a bit odd that i can't put a folded bag many places, but it's way better than the classic bulging empty sack

you should be able to pour things into your mouth to consume them, even if that makes container-opening a can use the can-opening mechanic

also i want to be able to carry two empty cans and two burlap sacks in another sack onehanded, but that might be less reasonable 

noted these all down - will be worked on. thank you!

fwiw - C also crouches, in addition to ctrl.

how does your first character get to the initial floor without its keycard?

(+1)

their first keycard is already in the reader!

shake flashlight only gives a few seconds of light per shake; can't seem to move components around inside of something at a workbench (to put the shake generator next to the cell); workbench inside elevator doesn't move with elevator; placing the workbench is hard since crafting seems limited to shelf menus; a room light seems to have changed between visits to the same floor in the same session; can't use the Shiny Blob as a pillow :p ; probably intentional but can't prise apart mattresses or put paint in pockets; my current file won't let me go back to my first home so i'm very low on seeds (keycard fails); maybe make the keycard reader openable so it's more obvious it's always got a card in it?

thank you for your feedback as always! most of these are already addressed in the next patch but some of them are new so i will make sure to address the points worth addressing.