I bought it, but I noticed that the Godot example isn't included. I'd love to study your Godot example so I can reproduce some of the effects I saw in the demo; it's wonderful! I'd really like to be able to reproduce it in the game I'm making, but of course, only if that were possible! Or where can I find material on how to create those distortion effects?
Viewing post in NovelMix - Asset Pack comments
There is a Godot shader included with the pack (in the root directory) that allows for most effects, but I would like to take the time to add example projects eventually.
I made a mini tutorial for the shader on pattern pack, it's not exactly identical, but close enough to be helpful: https://pixel-boy.itch.io/patternmix/devlog/1532869/1-add-godot-shader
You are truly amazing. I had expected the example shown here—which is beautiful, by the way—to be the one available for study so I could learn how to use the effects in my game. However, I ended up buying your PatternMix asset instead, and that is going to help me a great deal. In any case, thank you very much for the reply and for making PatternMix available; even though it isn't the specific example from this page, it is greatly appreciated. Thanks again.
