I was running it in FireFox on Windows 11. I don't use Windows Edge that much. The Web version was barely playable.
Maybe the file size is too big. I don't use Unity because I know it's bloated with features that I've no need for.
My web projects were created in engines built for extremely small, minified web exports.
I'll be releasing a couple of games in the next few months. One of them will be paid.