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I was running it in FireFox on Windows 11. I don't use Windows Edge that much. The Web version was barely playable. 

Maybe the file size is too big. I don't use Unity because I know it's bloated with features that I've no need for. 

My web projects were created in engines built for extremely small, minified web exports. 

I'll be releasing a couple of games in the next few months. One of them will be paid.