Hi Developer. I'm encountering an issue with version 0.4.1.1 of the game where viewing the animations in the "ghost room" at the base. When I play the animation of any ghost and change to their "captured" animation, the sentence shown is one played during the "caught" animation and it loops consistantly. I'm not sure how to fix this,
Hopefully this Hopefully this helps illustrates the issue I'm having. Basically all the dialogue during the "caught" animations play fine but when I switch to the "captured" state, the same dialogue keeps replaying regardless of how many times I refresh the dialogue.