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(+1)

Overall, the gameplay was easy to get into and never dragged, so I enjoyed it all the way to the end. It's simple, but it's carefully made, and there was nothing that felt off anywhere. One thing that stood out to me was that the gameplay didn't change up much. If some kind of new mechanic were added, I think it could become the sort of game you can't put down. Thank you for a fun game — the kitten was protected!

(+1)

Hi MacotoSeikatsu,

thank you for playing, and well done protecting the kitten! I’m glad you enjoyed the full seven-minute run.

Your point about gameplay variety is helpful. I’m exploring ways to make the different stages of a run feel more distinct while keeping the game’s simple core intact. I’d like future updates to evolve naturally through playtesting and feedback from the community.