Thank you for playing! I'm glad that you appreciate that I am trying to do something new! It's more than conversation battle - I'm attempting to simulate the entire spectrum of dialog nuances. Progress is slow but steady. Most of the inspirations are actually academic articles on etnomethodology and conversation analysis (yes, there is such a science!). Some of the inspirations from the gaming industry are: Draw Steel TTRPG negotiation, Child of Light queue system, Deus Ex Human Revolution, Griftlands.
Level 2 unfortunately I did not manage to complete it. So there is a shortcut - as long as you use the Reengage you are going to advance to level 3 no matter if you reach the end of the progression or not.
Level 3 - when you hear the sound signal and see the red circle at the top of the page, press the key [E] to dig the mine. Then click on it to detonate it. No pengiun was hurt during the making of this game ;)