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(3 edits)

Why do the upgrades on the quarry output per dig reset every time I load the game? Also, which buildings can be mechanized? I took forever to mechanize the farm since I didn't need it fully staffed, and now that I've done that I'm wondering if I can mechanize the wizards, but I'm wondering if you can just keep adding more forever.
And can you make it not pause every single time you finish a boulder? You can do it really fast by the end, but there's no reason to party since your squife isn't even under there. Just make them party the first time and every time you add something to try to block it.
Also, the force field isn't properly lined up with the boulder since I last loaded it. Not that it should be there at all. All it's doing is pointlessly slowing everything down.
The enchanted TNT upgrade doesn't seem to be working. It always says I can upgrade it again and go from 300 -> 375.

oo the quarry output is a real bug, fix rolling out shortly. the rock, quarry, and farm all have machines to unlock. i dont have a machine for the wizards yet, thats a good idea though. theres no limit to the amount of wizard hats you can make. theres limits on farmers, quarry blaster, and rock breakers, since they unlock a machine. but wizards and carts are unlimited.

the rock celebration was something i added just as a fun thing that happens occasionally, but once you buy the ram, it becomes an increasing percentage of time spent dancing around. i will introduce an update to reduce the dance time after so many rocks happen.  great idea!

yea once your sqwife is saved, the dome is pointless. ill remove that post game. 

yea i think thats related to the ore yield bug, should be fixed soon. thanks for taking the time to comment, it really helps!