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Pleasant game. The art is really nice. At first I wasn’t sure what actually causes you to lose — took a few deaths to figure it out. And it felt a bit samey. One thing genuinely surprised me: I checked, and fully grown beds don’t cause a loss at all — you can just dodge the water.

Thank you for playing! I completely agree that the loss conditions should have been communicated more clearly. I also think adding more variety, such as a penalty for watering a fully grown flower bed, could help make the gameplay feel less repetitive. Thanks for pointing that out