that's true. you have to succeed on all five days to see the simple victory screen, but I think it would have been better if a victory screen had appeared after each day. Thank you for playing
Thank you for playing! I completely agree that the loss conditions should have been communicated more clearly. I also think adding more variety, such as a penalty for watering a fully grown flower bed, could help make the gameplay feel less repetitive. Thanks for pointing that out
Thank you for playing! I'm glad you noticed the trucks filled up. The harvesting and moving has a short cooldown, which can make the controls feel unresponsive. I should have communicated that more clearly. Thanks for the feedback!