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This is a clean theme hit: 10 waves, a celebration/party fantasy, and Level Up upgrades between rounds. The pitch on the page already sells Ten / Celebrate / Level Up without needing spoilers, and finishing the run with the Craftpix birthday message makes the theme feel intentional end-to-end.

Originality and presentation are strong for a solo Unity jam. The dancing party guests, torchlit arena, and “monsters crashed the feast” setup are memorable and streamable. Visual Design and Audio Design both support that fantasy well.

Gameplay Experience is more mixed because the Unity web controls/combat feel rough: mouse capture issues, awkward melee timing (often trading hits), interactables that don’t always respond, and some collision/pathing oddities. I still cleared all 10 waves, but mostly by learning safer lure/stairs angles rather than clean arena dueling. A dash/i-frame, clearer hitboxes, and a short controls overlay before wave 1 would raise the jam score a lot.

Cool submission with excellent theme packaging and a fun party premise. Great work, SirDwaynicus!

Thank you so much for the review, feedback and the video. I hope to improve as I keep building games and one day have a polished game from start to finish. Happy Game Deving!