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Fun game! There’s a lot more skill involved than I first realized. Each character felt different than the other, that’s a great achievement given how simple the concept is, and it was really easy to pick up, but still deep enough to keep going.

Most of what I could suggest is related to UI: The tutorial is a bit odd to navigate given the dialogue boxes block some sections of the arena. Also, I would’ve loved to see the full skill descriptions while on career mode, right now I only saw them show up on character selection.

The gameplay is very solid, and I can’t think of something specific to suggest, other than seeing more content, which I guess is a good sign you’ve got something good going on.

Great job!

Thank you so much for playing! I’m really glad the characters already feel distinct and that you found more depth as you kept playing.

The next patch is a big one: a full HUD overhaul, equippable and unlockable parts, part shaping (think Spore), and expanded career progression are all coming next.

There’ll be plenty more to experiment with very soon!