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(+2)

A lot of games in this jam either change or remove controls of the player character. This game does it the best that I've seen so far. Removing all actions other than movement and the enemy taking clear and direct control over all other actions; catering what actions the player is forced to do in line with the actual stage instead of completely random.

This way of doing this loss of control is not fustrating, is fair and very engaging. Not to mention the charm it adds to the game. The "bye" command gave me a good giggle the first time I saw it!

Top marks for this game! A awesome job! ^-^

(1 edit)

Thank you very much, glad you enjoyed it! Yeah the "bye" action replaced the countdown timer, not sure if it works but it's funny :P