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The next target is an easy-to-use version as you say, but no wrapping is planned for Unity or C#.
Instead, it will be recoded to run over HTML and share adventures in the cloud.
Unfortunately it is a lot of work and I need to have time for refactor it.
The good news is that, if you want to do your adventure and play others’, you will only need your browser and it will be very easy to share with a link, not with a file like now.

Thanks for your interest! It really helps to gather strength and continue.