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A curious idea, but I'm not sure it's well executed. The idea of a game playing itself is very intriguing, but also prevents it from being something enjoyable to play. This is especially the case because although you can eventually figure out that you have to click on the little projectiles to make them change direction (I liked the random aspect of that and thought it fit well with the theme), it's very difficult to understand what the end goal is. I assume it's to takeover as much of the screen as possible, but I couldn't tell how well I was doing just by looking. Some kind of meter or number would be very helpful in that respect. Overall, not a terrible submission for a game jam, but could definitely do with a lot of improvements. 

just updated the build if you want to try it.  I made the old build in the first 8 hours of the jam.  This new build was supposed to be my final submission but I missed the cut off.  Thanks for trying my game I always appreciate feedback!