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A jam submission

Train 'N ControlView game page

Submitted For The GMTK v.01
Submitted by MrGhantous — 2 hours, 36 minutes before the deadline
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Train 'N Control's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#15793.2413.438
Originality#33492.5932.750
Fun#36112.2392.375
Overall#37562.2982.438

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Perfectly... Trains are out of control guide them so they won't crash...

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted

If this were polished up a bit it could be really good. I feel like it's a little bit too slow-paced.

It also doesn't feel like there's a whole lot of decision-making involved. That is to say, I never felt like the different lengths of trains really mattered except when it came to the smallest vs largest. Otherwise you can mostly treat all the trains in the same way.

It feels like there's a certain pattern of using the gates that can keep going forever.

A lack of a distinct goal is what I think brings this game down the most. Maybe if each train was carrying a different piece of cargo that had to be delivered in a certain time limit or order, it would feel a bit more challenging and complete.

Overall, very good presentation, but needs some refinement in the mechanics.

Developer

ok I am planning to improve that... I made the trains a lot faster and polished things up a bit I am planning to do a mobile version...and yeah good IDea about the goal of the cargo

I will try implementing this idea as well

I addition...I was thinking about making it like you control a player that will move around and then he will open and close gates maybe add some chalenging stuff like weather conditions rivers hills traps....even local multiplayer. 

What do you think?

Submitted

Fantastic graphics, I love the idea. It could be a very good mobile app, I surely play it on my phone. Great job!

Developer

already on android device just polishing

When it's out I will surely give you a link 

Thank you for playing....

(+1)

Interesting start. I included it in my GMTK Game Jam compilation video series, if you’d like to take a look. :)

Developer (1 edit)

I was waiting for that thank you...

You haven't even played the game that was the tutorial to play the game you should exit to main and hit play again give it a go again pls...

Submitted

Not a bad idea, but definitely needs more polish. A way to speed up the trains would be nice, a clear indication that the tutorial is over, and some more obstacles. Also, I'm not sure how it happened but the second car on one of the trains detached for a while but was still trying to go to the same direction, after a while it crashed when it got back to it's engine and I got a gameover :(

Developer

ok I have been polishing for a while and I made a version for mobile pls if yhat bug happens again pls screenshot it so I can see what happened...

Submitted

The concept is there, but the execution is a little lacking. First of all, the tutorial got stuck so it took me a good minute to understand how to play the actual level. As for the level, it quickly loses interest after 4 trains delivered... Would have been nice to make at least one more, or at least some tangible goal to go towards. The art is very nice and cute and so is the music so well done on that. All around could have used a little more work on gameplay. Post jam expansion?

Developer

The tutorial is made to loop and then you go to the main menu hit play again and you'll be fine thx for playing

Submitted
Deleted 3 years ago
Developer(+1)

thank you glad you liked... again for the tutorial you should have exited to the main menu and hit play again. Thank you anyway.

Submitted
Deleted 3 years ago
Developer

no problem

Submitted(+1)

Aww I love low poly :DD Well done modeling everything in 48 hours.

I think the trains could have been little faster to speed up the game a little bit. Also it feels kinda empty when every trains goes to same station, maybe different colored trains to different station?

Developer (1 edit)

ok that's  what I had time for in 48h

as for the trains speed making them faster will cause the game to be really hard trust me I have tried it you won't even have time to open and close gates...

thx for playing

Developer

Well it does fit the theme like this trains are out of control while you try to control them...