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Very nice game, it is fun.
I play on desktop so would like a way to hide the touch controls.
The style is nice, but the world is so much chunkier than the cars, would love to see a more aligned pixels size and art choice. 

(+1)

Thanks, first attempt. It was a combo of AI (Claude Code & Gemini) and a bit of manual Photoshop. I would like to do each asset myself so point taken about the game vs car. Obviously the car I worked on with nano banana with quite a lot of backwards and forwards. I thought if the car takes that long the scenery would kill my enthusiasm so opted to get Claude to do that, but again with quite a few rounds of edits.

I will revisit it but it was for an event that has now finished.

BTW I like your mindfulness roadtrip idea.

What platforms did you use?

It was 99% Claude Code, but a few images used the help of ChatGPT. Most of the road and shapes are procedural, drawing in Pixi.js. The car physics is done in Bevy (with Rust) to create WASM code for fast math

I'm a graphic designer or what I used to call a "creative technologist....which is a general ideas man using a computer. I think I last touched code in 2007 so I have very limited idea of anything these days. AI, is cheating of course, but it has been brilliant for someone like me who has all the ideas, but the execution was the bottle neck. This morning I connected Claude to Blender 3D and had it create and skin models from my flat 2D designs. I used to have to send all this lot out to others.