very much appreciated, there seems to be a spam of either:
ERROR: Attempt to disconnect a nonexistent connection from '<RefCounted#-9223363508895176044>'. Signal: 'load_location_end', callable: 'Node3D(Game_node)::main'.
at: _disconnect (core/object/object.cpp:1640)
or this:
WARNING: AnimationMixer: 'break_2', couldn't resolve track: 'door_v2/RigidBody3D/Door_p1:position'. This warning can be disabled in Project Settings.
at: _update_caches (scene/animation/animation_mixer.cpp:725)
or things like that:
ERROR: Error calling from signal 'body_entered' to callable: 'Node3D(plash.gd)::_on_area_3d_body_entered': Cannot convert argument 1 from Object to Object.
at: emit_signalp (core/object/object.cpp:1311)
all those error messages are from different levels but they seem to have nothing in common.
Thanks for responding to my comments quickly btw and I wish you all the best with the development because the game seems really cool.