Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey, you're overcomplicating things. You can create a character builder with all the animations for your game in just a couple of hours and apply them directly to a hero or NPC, allowing you to swap their skins in real-time while playing. What you're proposing just creates extra work for the artist and would take a huge amount of time.

I don't think it would take a lot of time (unless they go the space saving route). It's kind of a more robust version of structuring folders to put animation files in. But maybe you're right. It didn't take me that long to create an animation player.