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So it's been a week since Senna and I published our first game. Recipe Frenzy took us 4 months to develop, but we'd spent more time before it till we settled with its idea. Our experience is so far so good, better than we even expected. We got feedback, positive and negative, and we appreciate them all. 😌
I wish we had communicated before releasing the game with the community, built some network, wrote some develops. Since this was our first experience with game development it took all the time and focus we had. I'd not say it's a mistake per-se, but I think it'd have been better if we released our first prototype of our game even though it was horrible and is nothing near our current version 😅 I have no regrets though, I'm glad we published it at all! ☺️