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A jam submission

Real Estate RescueView game page

Relocate real estate in a town plagued by earthquakes.
Submitted by tranquilmage, linkiba — 2 hours, 4 minutes before the deadline
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Real Estate Rescue's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#1974.0774.077
Presentation#2094.1924.192
Overall#4663.6543.654
Fun#9913.2443.244

Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The town in the game is constantly overrun by earthquakes, with no possibility to predict where the next one will occur. We stuck with the idea of shooting around the houses because this way, the player is not able to have precise control over where the houses exactly go. The pacing of the game is quite fast, you need to react quickly, before the houses have already been turned into flying debris by the unpredictable quaking grounds.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 43 to 41 of 43 · Next page · Last page
Submitted(+1)

I really like this! Original, and presentation is great. I just feel it was a bit difficult to play. 😅 Would've liked for the sensitivity to be lowered a bit; it was hard to gauge direction unless I pulled the houses so far back they would go flying so fast they broke. And I feel it was hard enough without the houses breaking by being pulled into the surrounding scenery haha. But lots of potench, as Mark would say! A post-jam version with some fine-tuning would be really cool. Art is just gorgeous. 😍 Great work!

Developer(+1)

thank you so much for playing our game! ya, we realized the sensitivity was tied to the framerate, so we didnt even notice this was off until some people told us about it :D and we're definetly thinking about updating the game at some point :D

(+1)

Loved the game!  I played it several times.  There is a strategy that can be developed if you sacrifice some houses to create space for the others and also distribute them more.  Very nice presentation, art and concept.  Music, could be more ad-hoc.  Good time length for a game, it is creative!

Developer

thank you so much for the comment and for investing so much time into our game! we really appreciate it :D

Submitted(+1)

Originality of game is very great!

Developer

thank you so much for taking the time to play our game!

Viewing comments 43 to 41 of 43 · Next page · Last page